dc.contributor.author | S.Kanaganathan | |
dc.date.accessioned | 2019-03-11T06:14:26Z | |
dc.date.available | 2019-03-11T06:14:26Z | |
dc.date.issued | 2003 | |
dc.identifier.issn | 1391-586X | |
dc.identifier.uri | http://www.digital.lib.esn.ac.lk/handle/123456789/1708 | |
dc.description.abstract | A survey of collision detection and collision response algorithms in Virtual Reality environment is given. Data structure to represent objects in Virtual Reality environment are also discussed. A parallel implementation of collision handling algorithm is given and an application of it to pulping industry is described. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Eastern University, Sri Lanka | en_US |
dc.subject | Collision, | en_US |
dc.subject | Virtual Reality, | en_US |
dc.subject | Polyhedral, | en_US |
dc.subject | Parallel implimentation, | en_US |
dc.subject | MPI | en_US |
dc.title | Collision handling of Polyhedral Objects-A survey | en_US |
dc.type | Article | en_US |
dc.identifier.sslno | 3.6 | en_US |